Rate card
How much does a Stake Engine game cost?
From $2,000. The exact price is fixed at the brief. First playable in 3 days, submission-ready in 7. Stake's review time is Stake's.
| Line | Submission-ready | Price |
|---|---|---|
| ReskinAn existing game with new art and a new name. Same math. | 7 days | from$3,000 |
| New slot, proven mechanicOwn art, own math, on a mechanic that already ships. | 7 days | from$4,000 |
| New slot, new mechanicA mechanic designed, simulated and tuned from zero. | 14 days | from$5,000 |
| Burst / crash gameCash-out-before-it-ends games, math and client. | 7 days | from$2,000 |
| Standalone sourceClient + math package for your own RGS. Integration on your side. | 7 days | from$4,000 |
Included
What every line includes
No add-ons, no separate invoice for the submission. Changes to a signed-off stage are the only extra.
- 01Math to your spec
- RTP anywhere Stake accepts, 94–97% (96.2% by default). Bonus buy and ante modes.
- 02Client on the Stake RGS
- Mobile and desktop, one build.
- 03Languages
- Any set you need. Twelve ship out of the box.
- 04Compliance wording
- Social-currency terms handled across every string.
- 05Sound and Game Info
- Music, effects, rules screen, paytable.
- 06Submission and review
- We submit, and we fix whatever review sends back.
- 07100% ownership
- Transferred on final payment. Your label, your title.
Process
How long does it take to build a Stake Engine game?
7 days to submission-ready; 14 for a new mechanic. Four steps, two sign-offs. Stake's review time is Stake's.
Day 0
Brief
Mechanic, theme, modes, RTP, languages.
Day 2
Math sign‑off
Paytable, RTP per mode, max win. Approved = frozen.
Day 4
Art board sign‑off
Style, symbols, mascot. Approved = frozen.
Day 7
Submission‑ready
Submitted under your label. Day 14 for a new mechanic.
Sign-off Changes to an approved stage are quoted separately. That is what keeps the dates real.
Commercials
How do we pay?
50% at the brief, 50% at delivery. USDT or bank transfer.
- Contract
- Work-for-hire agreement. Signed before the brief; ownership transfers on final payment.
- Payment
- USDT or bank transfer. 50% at the brief, 50% at delivery.
- Ownership
- 100% of the game — code, math, art, sound — passes to you on final payment.
- Changes
- Changes to a signed-off stage (math or art board) are quoted separately, before work starts.
- Review
- Fixes requested by Stake's review are included. Stake's review time is Stake's.
- Outside Stake
- Standalone source ships as client + math package. RGS integration and certification (GLI, BMM) are on your side.
Start
Send the
brief.
Mechanic or reference game, theme, modes, RTP, languages. One paragraph is enough — we reply with a fixed price and the day it'll be ready.
Telegram @blackout_interactive