Interactive

Rate card

How much does a Stake Engine game cost?

From $2,000. The exact price is fixed at the brief. First playable in 3 days, submission-ready in 7. Stake's review time is Stake's.

Prices and delivery times
LineSubmission-readyPrice
ReskinAn existing game with new art and a new name. Same math.7 daysfrom$3,000
New slot, proven mechanicOwn art, own math, on a mechanic that already ships.7 daysfrom$4,000
New slot, new mechanicA mechanic designed, simulated and tuned from zero.14 daysfrom$5,000
Burst / crash gameCash-out-before-it-ends games, math and client.7 daysfrom$2,000
Standalone sourceClient + math package for your own RGS. Integration on your side.7 daysfrom$4,000

Included

What every line includes

No add-ons, no separate invoice for the submission. Changes to a signed-off stage are the only extra.

01Math to your spec
RTP anywhere Stake accepts, 94–97% (96.2% by default). Bonus buy and ante modes.
02Client on the Stake RGS
Mobile and desktop, one build.
03Languages
Any set you need. Twelve ship out of the box.
04Compliance wording
Social-currency terms handled across every string.
05Sound and Game Info
Music, effects, rules screen, paytable.
06Submission and review
We submit, and we fix whatever review sends back.
07100% ownership
Transferred on final payment. Your label, your title.

Process

How long does it take to build a Stake Engine game?

7 days to submission-ready; 14 for a new mechanic. Four steps, two sign-offs. Stake's review time is Stake's.

  1. Day 0

    Brief

    Mechanic, theme, modes, RTP, languages.

  2. Day 2

    Math sign‑off

    Paytable, RTP per mode, max win. Approved = frozen.

  3. Day 4

    Art board sign‑off

    Style, symbols, mascot. Approved = frozen.

  4. Day 7

    Submission‑ready

    Submitted under your label. Day 14 for a new mechanic.

Sign-off Changes to an approved stage are quoted separately. That is what keeps the dates real.

Commercials

How do we pay?

50% at the brief, 50% at delivery. USDT or bank transfer.

Contract
Work-for-hire agreement. Signed before the brief; ownership transfers on final payment.
Payment
USDT or bank transfer. 50% at the brief, 50% at delivery.
Ownership
100% of the game — code, math, art, sound — passes to you on final payment.
Changes
Changes to a signed-off stage (math or art board) are quoted separately, before work starts.
Review
Fixes requested by Stake's review are included. Stake's review time is Stake's.
Outside Stake
Standalone source ships as client + math package. RGS integration and certification (GLI, BMM) are on your side.

Start

Send the
brief.

Mechanic or reference game, theme, modes, RTP, languages. One paragraph is enough — we reply with a fixed price and the day it'll be ready.

Telegram @blackout_interactive

Or by email